AI Insights · Timothy · January 2022
Top Dinosaur Games on iOS in Switzerland Q4 2021
Explore the performance of the top five dinosaur-themed games on the iOS platform in Switzerland during Q4 2021, including download trends, revenue, and active user statistics.
The fourth quarter of 2021 saw an interesting performance from the top five dinosaur-themed games on the iOS platform in Switzerland. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on Sensor Tower data.
Hyper Evolution by SayGames LTD had a notable start with weekly downloads peaking at approximately 2.9K in mid-October. However, the downloads gradually declined, ending the quarter at around 138. Active users followed a similar trend, starting at 2.1K and decreasing to 437 by the end of December. No significant revenue data was reported for this period.
Dinosaurs Bubble Shooter from Sonat Joint Stock Company showed a remarkable upward trend in weekly downloads, starting from 32 at the beginning of October and reaching 1.3K by the end of December. Active users saw a parallel increase from 213 to 2.4K over the same period. This game did not generate notable revenue during Q4 2021.
Steve | Widget Dinosaur Game published by Calm Sea Enterprise, S.L., experienced a steady decline in weekly downloads, starting at 347 in early October and ending at 125 by late December. Active users decreased from 937 to 457 over the quarter. Revenue was minimal, with a small peak of $27 in early October and another minor increase to $4 at the end of December.
Jurassic World Alive, developed by Jam City, Inc., demonstrated fluctuating weekly revenue, peaking at approximately $3K in mid-December. Downloads varied, with a peak of 268 in mid-October and ending the quarter with 206. Active users remained relatively stable, starting at 803 and ending at 935 by the end of the year.
Dinosaur Park: Primeval Zoo by Upjers GmbH showed consistent weekly downloads, with a slight increase from 131 in early October to 181 in mid-December. Active users fluctuated slightly, starting at 471 and ending at 381. Revenue peaked at around $601 in mid-October but saw a decline, closing the quarter at $92.
For more detailed insights and data on these apps, visit Sensor Tower.